Warren Berger  
author
& journalist

Twitter @GlimmerGuy 

 

My Articles

These are a few of the articles I've written on design, media, and popular culture. As I’ve gotten more into writing books the past few years, I’ve cut back on the number of articles I write, but I still consider myself a print journalist first and foremost.

  • I’ve written for lots of magazines, but I think some of my best work has been done for Wired. I’m not a techie, but I love the Wired view of the world: It’s all about how things work, and how they might work differently in days ahead. Most of my stories for Wired have tended to deal with design in one form or another.

    The article “Lost in Space” examined the ambitious attempt by Jay Chiat to design the world’s first truly virtual office—and how it all went haywire, with sometimes-hilarious results (not that Jay thought any of it was funny at the time). Wired submitted this for a National Magazine Award. 

    In “Adventures in the Toy Trade,” I traveled inside the mind of a quirky toy designer named Ralph Osterhout, a guy with a mysterious CIA-type background who went from making night-vision goggles for the military to making cute little “bots for tots.”

    In “Schwag Bag,” Wired asked me to trace the origins and the design of “schwag”—all those little freebie items that get handed out at public events, conventions, banks, etc. I learned of a multi-billion business that all started with an ex-con who figured out how to make piles of money by stamping corporate logos on little pens and ashtrays. And I looked at how modern-day swag designers around the world come up with ideas for an endless variety of tchotchkes known as “promotional products.” This article led to an NPR “Studio 360” (scroll down to 4/27/02) radio segment where I talked about the design of swag.

    In “Life Sucks and Then You Fly,” I examined a new species known as “hyperfliers”—business travelers who spend more time in the air than they do on the ground. The piece also looked at attempts to reinvent the future of air travel by redesigning planes, airports, etc. This article was selected for the anthology book “Best Business Stories of the Year,” published in 2001 by Random House.

      

  • ____________________

    Business 2.0 was a favorite magazine of mine, and was devoured by many entrepreneurs and business executives I know—until Time Inc. pulled the plug on it in 2007. I wrote for B2.0 right up ’til the final days, because I really liked the way they came at business from a highly creative standpoint.

    In this article, “Daredevils,” I profiled the red-hot ad agency Crispin Porter + Bogusky, explaining how this iconoclastic agency managed to reinvent the whole process of advertising. A couple of years later, I ended up writing a whole book about CP+B, titled Hoopla.
  • ____________________

    I’ve written lots of articles for the Times through the years. Started out writing a Sunday Business column for them, called “What’s New.” (Here’s an example that looked at new trends in corporate logos and trademarks.)

    Eventually I became a regular writer for both the Sunday Arts & Leisure section and the Times' weekly television magazine, doing stories on people in the independent film world,  such as this. 

    And here’s a story I wrote about one of my favorite TV channels, Animal Planet.

    Occasionally I did some design features for the Times, such as this front-page Styles piece profiling the graphic designer David Carson.

  • ____________________

    I used to write for the LA Times Sunday Magazine, including the cover stories shown here; most of the stories were about advertising or television.

         

  • ____________________

    I’ve written for Reader’s Digest for years. I know some people think the Digest is kind of un-hip, but reporters know that RD researches and reports its stories more painstakingly than just about any magazine out there. And it’s also read by more people than any other magazine in the world. This RD story, “Me Me Media,” is about the trend of people creating their own personalized media—and the pros and cons of that, from a societal standpoint.

"I need you to pretend to care about design for twenty minutes."

 

Copyright Warren Berger. All rights reserved. Author photos by Gabe Palacio.

Web Hosting by Yahoo!